DEVELOPER
I've been into games for as long as I can remember, some of my favorite memories growing up were playing Diablo II with my parents. That connection, combined with a love for figuring out how things work, naturally led me to game development. There's really never been anything else I wanted to do, and now finishing my course at Algonquin College, I'm doing exactly that: making cool stuff with even cooler people.
I'm especially interested in the technical side of development; building tools, systems, and pipelines that make life easier for artists and designers. I've found a passion in bridging the gap between art and programming, which is why I'm aiming for a role in technical art. I also love helping others learn and solve problems, whether it's in code, design, or somewhere in between.